Bunch is building the home for gamers in the metaverse where they party up and jump into their favorite games. Our developer platform allows game developers to integrate our party functionality into their own games while tapping into the community of players on Bunch.
Our team is based in New York, San Francisco, Toronto and Waterloo and comes from companies like Meta, Google and Kik, bringing together the DNA of building large scale social networks, developer platforms, games and blockchain applications.
Founded in 2017, Bunch is backed by notable investors like General Catalyst, LVP - and many of the largest game companies including Electronic Arts, Take-Two Interactive, Ubisoft, Krafton, Supercell, Riot, Miniclip, Tencent, Mixi and COLOPL.
Selcuk Atli co-founder and CEO Previously founded SocialWire (acq. by Rakuten) and Boostable (acq. by Metric), Venture Partner at 500 Startups. Fulbright Scholar, Endeavor Entrepreneur and Fortune 40 under 40.
Jason Liang co-founder and CTO Most recently senior mobile developer at Google. Prior to that founding team at Wag and senior software engineer at Pivotal Labs.
Helen Poon Director of Engineering Built and ran engineering teams at Kik, TextNow and OpenText where she managed large scale backend systems for social and telecommunications apps. Panel speaker at Girl Geek Dinner and Women Impact Tech.
Hassan Waheed Head of Product Previously held Product leadership roles at Carta, Kik and Zynga. Launched Kin Token to 2M+ users, making Kik the first mainstream application to integrate a cryptocurrency
Guy Cross Head of Partnerships
Most recently head of games partnerships for the Americas and global strategy lead for gaming video at Meta. Built developer and creator ecosystems from the ground up at Meta, Salesforce and Oracle.
Jakub Pudelek Head of Developer platform
Most recently global lead of partner engineering teams for Payments and Games platform at Meta. Prior to that held game development roles at Electronic Arts and Playfish.