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- FAQ & Support
Frequently Asked Questions
Our developer platform is completely free to use and we don't charge you to use our voice and video chat features inside your game.
In-game chat is great when players are already inside your game and need to coordinate the gameplay. But Bunch is different, it is a complete social layer for your game, that offers persistent chat that works before and after the game.
Yes, if the game integrates
It depends on your game and the device your player is using. Performance may be affected due to network connection usage and CPU processing power. That said, we haven’t observed any visual impact when testing on an iPhone SE with video overlay while playing intense action games, such as Guns of Boom and Brawl Stars. In all tests, the Bunch video overlay functioned well throughout the game session.
It depends on the network condition. WiFi connections usually give players better bandwidth and latency. However, some cellular networks can match the speed needed to provide the highest-quality video stream. To give your players the best experience possible, Bunch dynamically adjusts the video quality based on the current network condition.
We can configure your game on our end to disable the video chat (and rely only on voice), or we can customize where and how the video overlay is displayed in your game. The players can also easily flick the Bunch overlay out of the screen to hide it; and easily bring it back.
We’ve set this limit to 8 people. Let us know if you'd prefer a larger limit in your game.
Bunch works with games that are built using any engine including Unity, Unreal or custom game engines.
We're glad you asked! We are working on some new ways that will make it easy and fun to use Bunch while playing PC & Console games with friends. If you are interested in learning more - please email us here.